Audio ML PapersLandmark papers
← All papers
RESEARCH PAPER / 2025-09-18

Spatial-CLAP: Learning Spatially-Aware audio--text Embeddings for Multi-Source Conditions

Kentaro Seki, Yuki Okamoto, Kouei Yamaoka ...Full author list in the original paper.

The University of Tokyo +8 · arXiv

Affiliations: JSPS KAKENHI Grant Number 24KJ0860, JST Moonshot Grant Number JPMJMS2011, samples obtained by applying SCL to, and NII Open Collaborative Research 2025-(251S4-22735), JST FOREST Program JPMJFR226V, hidden units and ReLU activations) to produce the final, Japan. Keio University, footnotesize The work was supported by, The University of Tokyo

Abstract

Contrastive language--audio pretraining (CLAP) has achieved remarkable success as an audio--text embedding framework, but existing approaches are limited to monaural or single-source conditions and cannot fully capture spatial information. The central challenge in modeling spatial information lies in multi-source conditions, where the correct correspondence between each sound source and its location is required. To tackle this problem, we propose Spatial-CLAP, which introduces a content-aware spatial encoder that enables spatial representations coupled with audio content. We further propose spatial contrastive learning (SCL), a training strategy that explicitly enforces the learning of the correct correspondence and promotes more reliable embeddings under multi-source conditions. Experimental evaluations, including downstream tasks, demonstrate that Spatial-CLAP learns effective embeddings even under multi-source conditions, and confirm the effectiveness of SCL. Moreover, evaluation on unseen three-source mixtures highlights the fundamental distinction between conventional single-source training and our proposed multi-source training paradigm. These findings establish a new paradigm for spatially-aware audio--text embeddings.

The following analysis is generated by AI and may contain errors. It is separate from the authors’ abstract and is not peer review.

Research summary

The development of Spatial-CLAP has significant implications for various applications, including augmented reality (AR), virtual reality (VR), and robotics, where understanding spatial audio cues is critical. By advancing the state of the art in audio-text embeddings, this research could enhance the capabilities of systems that rely on accurate audio perception and interpretation, leading to more immersive and responsive user experiences. The main contribution of this work is the introduction of Spatial-CLAP, a spatially-aware audio-text embedding model that effectively captures both content and spatial information in multi-source conditions. This research significantly advances the field of audio processing by addressing the limitations of existing models and providing a strong foundation for future developments in spatial audio understanding.

Methodology

The paper introduces Spatial-CLAP, a novel audio-text embedding model that effectively integrates spatial information into the existing CLAP framework. The methodology is robust, featuring a content-aware spatial encoder (CA-SE) that captures spatial representations alongside audio content, and a spatial contrastive learning (SCL) strategy that enhances the model's ability to learn correct content-space correspondences in multi-source conditions. This dual approach is innovative and addresses a significant gap in existing models, which have primarily focused on single-source scenarios. The use of simulated room impulse responses (RIRs) for training and the incorporation of hard negative examples in SCL are particularly noteworthy, as they provide a rigorous framework for improving the model's performance in complex auditory environments.

Results & evaluation

The experimental evaluations are comprehensive, utilizing a variety of metrics to assess the performance of Spatial-CLAP across different conditions, including single-source and multi-source scenarios. The results demonstrate significant improvements over conventional methods, particularly in tasks that require understanding spatial relationships in audio. The paper includes detailed comparisons with baseline models, showcasing the effectiveness of the proposed methods. However, the reliance on synthetic data and simulated environments could limit the generalizability of the findings to real-world applications.

Reproducibility

The authors have committed to releasing their code and pretrained models, which is crucial for reproducibility. The detailed descriptions of the model architecture, training procedures, and datasets used further enhance the reproducibility of the study. However, the paper could benefit from more explicit details regarding the hyperparameter tuning and the specific configurations used during training.

Limitations

One limitation of the study is the potential overfitting to the synthetic training conditions, as the model's performance in real-world scenarios remains untested. Additionally, while the model shows promise in handling multi-source conditions, its performance in dynamic environments with moving sources has not been addressed. The paper also does not explore the computational efficiency of the model, which is an important consideration for practical applications.

Broader impact

The development of Spatial-CLAP has significant implications for various applications, including augmented reality (AR), virtual reality (VR), and robotics, where understanding spatial audio cues is critical. By advancing the state of the art in audio-text embeddings, this research could enhance the capabilities of systems that rely on accurate audio perception and interpretation, leading to more immersive and responsive user experiences. The main contribution of this work is the introduction of Spatial-CLAP, a spatially-aware audio-text embedding model that effectively captures both content and spatial information in multi-source conditions. This research significantly advances the field of audio processing by addressing the limitations of existing models and providing a strong foundation for future developments in spatial audio understanding.

Author of this paper? Send a correction.