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RESEARCH PAPER / 2026-02-04

A$^2$-LLM: An End-to-end Conversational Audio Avatar Large Language Model

Xiaolin Hu, Hang Yuan, Xinzhu Sang ...Full author list in the original paper.

Beijing University of Posts and Telecommunications +2 · arXiv

Affiliations: Beijing University of Posts and Telecommunications, East China Normal University, Zhongguancun Institute of Artificial Intelligence

Abstract

Developing expressive and responsive conversational digital humans is a cornerstone of next-generation human-computer interaction. While large language models (LLMs) have significantly enhanced dialogue capabilities, most current systems still rely on cascaded architectures that connect independent modules. These pipelines are often plagued by accumulated errors, high latency, and poor real-time performance. Lacking access to the underlying conversational context, these pipelines inherently prioritize rigid lip-sync over emotional depth. To address these challenges, we propose A$^2$-LLM, an end-to-end conversational audio avatar large language model that jointly reasons about language, audio prosody, and 3D facial motion within a unified framework. To facilitate training, we introduce FLAME-QA, a high-quality multimodal dataset designed to align semantic intent with expressive facial dynamics within a QA format. By leveraging deep semantic understanding, A$^2$-LLM generates emotionally rich facial movements beyond simple lip-synchronization. Experimental results demonstrate that our system achieves superior emotional expressiveness while maintaining real-time efficiency (500 ms latency, 0.7 RTF).

The following analysis is generated by AI and may contain errors. It is separate from the authors’ abstract and is not peer review.

Research summary

The main contribution of this paper is the introduction of A$^2$-LLM, an end-to-end framework that unifies language processing, audio generation, and facial animation, significantly enhancing the expressiveness and responsiveness of conversational digital humans. This work represents a substantial step forward in addressing the limitations of existing systems and opens new avenues for research and application in human-computer interaction.

Methodology

The proposed A$^2$-LLM framework presents a significant advancement by integrating language processing, audio generation, and facial animation into a unified architecture. The use of the FLAME-QA dataset for training is innovative, as it aligns semantic intent with facial dynamics, addressing the Semantic-Emotion Gap effectively. The architecture employs a Residual Vector Quantized VAE for motion tokenization and a Motion Connector for aligning audio and facial motion, which are both novel contributions that enhance the model's expressiveness and responsiveness.

Results & evaluation

The experiments conducted are comprehensive, demonstrating the model's real-time capabilities and its performance against existing baselines. The quantitative metrics, such as Time To First Action (TTFA) and Real-Time Factor (RTF), show significant improvements over traditional cascaded systems. The qualitative evaluations through user studies and comparisons with pseudo-oracle models further validate the effectiveness of the proposed methods. The results indicate a strong performance in both linguistic capabilities and facial expressiveness.

Reproducibility

The paper provides sufficient implementation details, including the architecture, training strategies, and evaluation metrics, which facilitate reproducibility. The authors mention the use of specific hardware and software configurations, and the availability of the dataset and code on GitHub enhances the potential for others to replicate their work.

Limitations

While the model shows impressive results, it is currently optimized for English, which limits its applicability in multilingual contexts. Additionally, the focus on facial dynamics leaves a gap in full-body gesture generation, which could be a significant area for future research. The reliance on specific datasets may also introduce biases that could affect generalization.

Broader impact

The A$^2$-LLM framework has the potential to revolutionize human-computer interaction by enabling more natural and emotionally aware digital avatars. This could have applications in various fields, including virtual reality, gaming, telecommunication, and mental health support, where empathetic interactions are crucial. The advancements in multimodal AI could also influence future research directions in conversational agents and digital human modeling. The main contribution of this paper is the introduction of A$^2$-LLM, an end-to-end framework that unifies language processing, audio generation, and facial animation, significantly enhancing the expressiveness and responsiveness of conversational digital humans. This work represents a substantial step forward in addressing the limitations of existing systems and opens new avenues for research and application in human-computer interaction.

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