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RESEARCH PAPER / 2026-02-17

A Generative-First Neural Audio Autoencoder

Jonah Casebeer, Ge Zhu, Zhepei Wang ...Full author list in the original paper.

· arXiv

Affiliations: unknown

Abstract

Neural autoencoders underpin generative models. Practical, large-scale use of neural autoencoders for generative modeling necessitates fast encoding, low latent rates, and a single model across representations. Existing approaches are reconstruction-first: they incur high latent rates, slow encoding, and separate architectures for discrete vs. continuous latents and for different audio channel formats, hindering workflows from preprocessing to inference conditioning. We introduce a generative-first architecture for audio autoencoding that increases temporal downsampling from 2048x to 3360x and supports continuous and discrete representations and common audio channel formats in one model. By balancing compression, quality, and speed, it delivers 10x faster encoding, 1.6x lower rates, and eliminates channel-format-specific variants while maintaining competitive reconstruction quality. This enables applications previously constrained by processing costs: a 60-second mono signal compresses to 788 tokens, making generative modeling more tractable.

The following analysis is generated by AI and may contain errors. It is separate from the authors’ abstract and is not peer review.

Research summary

The main contribution of this paper is the introduction of a generative-first neural audio autoencoder that optimizes encoding speed and compression while maintaining high reconstruction quality across various audio formats. This work represents a significant advancement in the field of audio processing, addressing key limitations of existing models and paving the way for more efficient generative audio applications.

Methodology

The proposed methodology introduces a generative-first architecture that significantly optimizes the encoding process for audio autoencoders. By focusing on architectural modifications such as efficient activations, early downsampling, and the integration of mel-spectrograms, the authors effectively address the limitations of existing reconstruction-first models. The approach to unify continuous and discrete latent representations through a post-training process is particularly innovative, allowing for greater flexibility in generative modeling. However, the paper could benefit from a clearer explanation of the theoretical underpinnings of some architectural choices, particularly the use of SnakeLite activations and their impact on performance.

Results & evaluation

The experiments are well-structured, comparing the proposed GenAE model against several state-of-the-art codecs. The use of multiple metrics (e.g., SI-SDR, PESQ-WB) to evaluate reconstruction quality and the real-time factor for speed assessment provides a comprehensive view of the model's performance. However, the paper lacks detailed descriptions of the datasets used for training and evaluation, which may affect the reproducibility and generalizability of the results. Additionally, the absence of a direct comparison with other generative models limits the contextual understanding of GenAE's advantages.

Reproducibility

The paper provides sufficient details on the architecture and training setup, including hyperparameters and loss functions, which aids in reproducibility. However, the lack of publicly available code or datasets limits the ability for other researchers to replicate the results fully. The authors should consider releasing their model and training data to enhance reproducibility.

Limitations

One limitation is the reliance on specific audio datasets, which may not fully represent the diversity of audio signals encountered in real-world applications. Additionally, while the model achieves impressive speed and compression rates, the trade-off between these factors and reconstruction quality in extreme cases is not thoroughly explored. The potential for overfitting due to the complexity of the model, especially with the extensive use of attention mechanisms, is another concern.

Broader impact

The advancements presented in this paper could significantly impact various applications in audio processing, including music generation, audio compression for streaming, and real-time audio manipulation. By enabling faster and more efficient audio encoding, the GenAE model could facilitate broader adoption of generative audio technologies in both commercial and research settings. The ability to handle multiple audio formats in a single model also simplifies deployment for developers. The main contribution of this paper is the introduction of a generative-first neural audio autoencoder that optimizes encoding speed and compression while maintaining high reconstruction quality across various audio formats. This work represents a significant advancement in the field of audio processing, addressing key limitations of existing models and paving the way for more efficient generative audio applications.

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